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Indie Game Crowdfunding 101 (or two)

On June 22, 2011, in Business & Industry, by Steffen Itterheim
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Tagged with: business • community • crowdfund • dedication • Development • Fund • Funding • game business • hope is not a strategy • indie • interstellar marines • marketing • project • promise • website 

Ignore everything you’ve heard about App Store Piracy!

On May 23, 2010, in Business & Industry, by Steffen Itterheim
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Tagged with: app store • cocos2d • Piracy • pirates 

Downsized: The Wake-Up Call

On April 2, 2010, in Business & Industry, Experiences, by Steffen Itterheim
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Tagged with: Black Hole • bulletrain • downsized • EA • electronic arts • gamasutra • infinity ward • jr • pandemic • startup 
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My name is Steffen Itterheim, I'm the author of the Learn iPhone and iPad Cocos2D Game Development book. I spent an entire decade working in the game industry (ie. Electronic Arts Phenomic) as Programmer, Designer and Manager. The Indiepinion was formerly known as GamingHorror.net and has been relaunched specifically to share advice and opinions on the business, marketing, design and development of Indie games.
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My name is Steffen Itterheim, I'm the author of the Learn iPhone and iPad Cocos2D Game Development book. I spent an entire decade working in the game industry (ie. Electronic Arts Phenomic) as Programmer, Designer and Manager. The Indiepinion was formerly known as GamingHorror.net and has been relaunched specifically to share advice and opinions on the business, marketing, design and development of Indie games.
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