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	<title>Gaming Horror - it&#039;s a Game Dev&#039;s Life</title>
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	<link>http://www.gaminghorror.net</link>
	<description>Video Games, Game Development, Scrum &#38; Agile, Indie &#38; Freelancing, and the occasional horrors of life</description>
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		<title>Repost: Ignore everything you&#8217;ve heard about App Store Piracy!</title>
		<link>http://www.gaminghorror.net/steffenj/repost-ignore-everything-youve-heard-about-app-store-piracy/</link>
		<comments>http://www.gaminghorror.net/steffenj/repost-ignore-everything-youve-heard-about-app-store-piracy/#comments</comments>
		<pubDate>Sun, 23 May 2010 00:18:51 +0000</pubDate>
		<dc:creator>GamingHorror</dc:creator>
				<category><![CDATA[Business & Industry]]></category>
		<category><![CDATA[app store]]></category>
		<category><![CDATA[cocos2d]]></category>
		<category><![CDATA[Piracy]]></category>
		<category><![CDATA[pirates]]></category>

		<guid isPermaLink="false">http://www.gaminghorror.net/?p=2078</guid>
		<description><![CDATA[I think this topic is of general interest, so i&#8217;m reposting it for those who only read the GamingHorror blog. Please visit www.learn-cocos2d.com to learn why you should ignore everything you&#8217;ve read about App Store Piracy! Related Posts: You encountered a greater ban elemental (0) Starter Kits (0) Seri(al)ously? (2) Send your Happy Easter wishes [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
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		<title>Black Hole submitted to the App Store!</title>
		<link>http://www.gaminghorror.net/steffenj/black-hole-submitted-to-the-app-store/</link>
		<comments>http://www.gaminghorror.net/steffenj/black-hole-submitted-to-the-app-store/#comments</comments>
		<pubDate>Mon, 17 May 2010 23:00:33 +0000</pubDate>
		<dc:creator>GamingHorror</dc:creator>
				<category><![CDATA[Announcements]]></category>
		<category><![CDATA[app store]]></category>
		<category><![CDATA[approval]]></category>
		<category><![CDATA[Black Hole]]></category>

		<guid isPermaLink="false">http://www.gaminghorror.net/?p=2076</guid>
		<description><![CDATA[Our game Black Hole is now undergoing Apple&#8217;s approval! Hopefully we&#8217;ll see it on the App Store this week. I post it when i know more. Related Posts: Send your Happy Easter wishes via the free iEgg for iPhone App! (0) Repost: Ignore everything you&#8217;ve heard about App Store Piracy! (0) MIX-MAX is in the [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The 10 Default Serial Number User Interface Design Failures</title>
		<link>http://www.gaminghorror.net/steffenj/the-10-default-serial-number-user-interface-design-failures/</link>
		<comments>http://www.gaminghorror.net/steffenj/the-10-default-serial-number-user-interface-design-failures/#comments</comments>
		<pubDate>Mon, 17 May 2010 10:08:33 +0000</pubDate>
		<dc:creator>GamingHorror</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[My Rants]]></category>
		<category><![CDATA[fail]]></category>
		<category><![CDATA[failure]]></category>
		<category><![CDATA[guideline]]></category>
		<category><![CDATA[guidelines]]></category>
		<category><![CDATA[key]]></category>
		<category><![CDATA[serial]]></category>
		<category><![CDATA[serial number]]></category>
		<category><![CDATA[textbox]]></category>
		<category><![CDATA[UI]]></category>
		<category><![CDATA[User Interface]]></category>
		<category><![CDATA[user interface design]]></category>

		<guid isPermaLink="false">http://www.gaminghorror.net/?p=2063</guid>
		<description><![CDATA[So you got this PC/Mac game and during install or when you&#8217;re first starting it, you&#8217;re asked to enter a Serial Number like WARZ-DOOD-IROK-4331. Errr&#8230;. I would like to indulge on the serial mistakes companies make when it comes to entering serial numbers and why this process, if done wrong, only helps to reinforce software [...]]]></description>
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		<slash:comments>5</slash:comments>
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		<item>
		<title>New cocos2d website with 90+ (!) pages Xcode Tutorial!</title>
		<link>http://www.gaminghorror.net/steffenj/new-cocos2d-website-with-90-pages-xcode-tutorial/</link>
		<comments>http://www.gaminghorror.net/steffenj/new-cocos2d-website-with-90-pages-xcode-tutorial/#comments</comments>
		<pubDate>Wed, 05 May 2010 17:14:43 +0000</pubDate>
		<dc:creator>GamingHorror</dc:creator>
				<category><![CDATA[Announcements]]></category>
		<category><![CDATA[cocos2d]]></category>
		<category><![CDATA[cocos2d iPhone]]></category>
		<category><![CDATA[developer]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[faq]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[help]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[learn]]></category>
		<category><![CDATA[objective-c]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[xcode]]></category>

		<guid isPermaLink="false">http://www.gaminghorror.net/?p=2055</guid>
		<description><![CDATA[I&#8217;ve learned a lot about iPhone game programming, cocos2d for iPhone and Xcode, Objective-C and the Mac OS in the past year. I want to share my knowledge pertaining to cocos2d in specific and iPhone game development in general. I&#8217;ve created a completely new website dedicated to cocos2d over the last 2 weeks: www.learn-cocos2d.com I [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>My professional cocos2d Xcode Project Template</title>
		<link>http://www.gaminghorror.net/steffenj/my-professional-cocos2d-xcode-project-template/</link>
		<comments>http://www.gaminghorror.net/steffenj/my-professional-cocos2d-xcode-project-template/#comments</comments>
		<pubDate>Sat, 01 May 2010 20:58:59 +0000</pubDate>
		<dc:creator>GamingHorror</dc:creator>
				<category><![CDATA[Announcements]]></category>
		<category><![CDATA[cocos2d]]></category>
		<category><![CDATA[cocos2d iPhone]]></category>
		<category><![CDATA[git]]></category>
		<category><![CDATA[project]]></category>
		<category><![CDATA[template]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[xcode]]></category>

		<guid isPermaLink="false">http://www.gaminghorror.net/?p=2030</guid>
		<description><![CDATA[I spent the last week creating a Xcode project template that uses the cocos2d for iPhone as cross-referenced project as it is obtained from git. I want to be able to branch off of a common base project using the source control software of my choice &#8211; Perforce &#8211; and also be able to update [...]]]></description>
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		<slash:comments>0</slash:comments>
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